System Design Answers
0:000:00
System Design Answers
Basic System Design Answers
# | Question | Answer | Examples |
---|---|---|---|
1 | What is System Design? | The process of defining the architecture, components, and interfaces of a software system | Designing a URL shortener, a social media feed, a chat application |
2 | What is Scalability? | The ability of a system to handle increasing load (users, data, requests) | Scaling horizontally (adding more servers) or vertically (upgrading one server) |
3 | What is Horizontal Scaling? | Adding more machines/servers to a system to distribute the load | Adding more web servers behind a load balancer |
4 | What is Vertical Scaling? | Increasing the resources (CPU, RAM) of a single server | Upgrading a server to a more powerful machine |
5 | What is a Load Balancer? | Distributes incoming network traffic across multiple servers | Nginx, HAProxy, AWS ELB |
6 | What is a Database? | A system for storing, managing, and retrieving data | Relational (MySQL, PostgreSQL), NoSQL (MongoDB, Cassandra) |
7 | What is a Relational Database (SQL)? | Stores data in tables with rows and columns; uses SQL for queries | Ensures data consistency, good for structured data |
8 | What is a NoSQL Database? | Non-relational database; uses various data models (document, key-value, graph) | Often more scalable and flexible for unstructured or semi-structured data |
9 | What is Caching? | Storing frequently accessed data in a faster, temporary storage location | Redis, Memcached, CDN (Content Delivery Network) |
10 | What is a CDN (Content Delivery Network)? | A distributed network of servers that cache content (images, CSS, JS) closer to users | Reduces latency and improves website performance |
11 | What is an API (Application Programming Interface)? | A set of rules and protocols that allows different software components to communicate | REST APIs, GraphQL APIs |
12 | What is a REST API? | An architectural style for designing networked applications; uses HTTP methods (GET, POST, PUT, DELETE) | Resource-based URLs, stateless communication |
13 | What is Redundancy? | Having multiple copies of data or systems running simultaneously | Prevents single points of failure, improves fault tolerance |
14 | What is Availability? | The degree to which a system is accessible and operational when needed | High availability (e.g., 99.9% uptime) |
15 | What is Latency? | The time it takes for a request to be processed and a response to be returned | Minimizing latency improves user experience |
Intermediate System Design Answers
# | Question | Answer | Examples |
---|---|---|---|
1 | What is Microservices Architecture? | Breaking down a monolithic application into smaller, independent services that communicate over a network | User Service, Order Service, Product Service communicating via APIs |
2 | What is Database Sharding? | Splitting a large database into smaller, more manageable pieces (shards) based on a key | Distributing user data across multiple servers based on user_id |
3 | What is Database Replication? | Copying data from one database (master) to another (slave) for redundancy or load balancing | Master-slave replication for read scaling. |
4 | What is a Message Queue? | A system for asynchronous communication between application components (e.g., RabbitMQ, Kafka) | Decoupling services, handling spikes in traffic, processing background tasks. |
5 | What is Asynchronous Processing? | Performing tasks in the background without blocking the main user request thread | Sending emails after user registration, processing images, generating reports. |
6 | What is Idempotency? | An operation that can be performed multiple times with the same effect as performing it once | Sending the same payment request multiple times should only result in one charge. |
7 | What is Fault Tolerance? | The ability of a system to continue operating even when some components fail | Using redundant servers, failover mechanisms, circuit breakers. |
8 | What is a Circuit Breaker Pattern? | A pattern to prevent cascading failures by stopping requests to a failing service | Prevents repeated requests from overwhelming downstream services. |
9 | What is Rate Limiting? | Restricting the number of requests a client can make to an API within a specific time frame | Preventing denial-of-service attacks, ensuring fair usage. |
10 | What is an API Gateway? | A single entry point for all client requests, handling routing, authentication, rate limiting, etc. | Centralizes API management for microservices. |
11 | How do you design a URL Shortener? | Typically uses hashing and a database to map short URLs to long URLs | Generating unique short codes, storing mappings, redirecting requests. |
12 | How do you design a Social Media Feed? | Involves handling user profiles, posts, followers, and generating personalized feeds efficiently | Fan-out on write (pushing posts to followers) vs. Fan-out on read (fetching posts from followed users). |
13 | What is the difference between stateless and statefull APIs? | REST APIs are typically stateless (server doesn't store client state); Statefull APIs maintain client state | Stateless APIs are easier to scale horizontally. |
14 | What is the concept of Distributed Transactions? | Transactions that are executed across multiple services (e.g., using 2PC or avoided in modern distributed systems) | Ensuring consistency across multiple databases or microservices. |
15 | What is the purpose of Distributed Locking? | Ensuring exclusive access to a shared resource in a distributed system (e.g., using Redis, ZooKeeper) | Prevents race conditions when multiple services try to modify the same data. |
Advanced System Design Answers
# | Question | Answer | Examples |
---|---|---|---|
1 | What is the CAP Theorem? | A distributed system can only guarantee two out of three: Consistency, Availability, Partition Tolerance | Understanding trade-offs when designing distributed systems. |
2 | What is Eventual Consistency? | Data will eventually become consistent across all nodes, but there might be temporary inconsistencies | Common in systems prioritizing high availability over immediate consistency (e.g., NoSQL databases, CDNs). |
3 | What is a Distributed Consensus Algorithm (e.g., Paxos, Raft)? | Algorithms that allow nodes in a distributed system to agree on a single value or state | Used for leader election, distributed configuration management, distributed transactions. |
4 | What is Two-Phase Commit (2PC)? | A protocol for coordinating distributed transactions, ensuring all participants either commit or abort | Simple but blocking protocol for ensuring atomicity across multiple resources. |
5 | What is Saga Pattern? | A sequence of local transactions where each transaction triggers a compensating transaction in case of failure | Used to manage distributed transactions in microservices when 2PC is unsuitable. |
6 | What is CQRS (Command Query Responsibility Segregation)? | Separating the model for reading data (queries) from the model for writing data (commands) | Allows using separate models for read and write operations (e.g., using relational DB for writes, document for reads). |
7 | What is Event Sourcing? | Storing the state of an application as a sequence of immutable events, rather than just the current state | Allows auditing, time travel, and rebuilding state (e.g., using Kafka or event store). |
8 | What is the purpose of Distributed Tracing? | Tracking a request as it flows through multiple services in a distributed system | Tools like Jaeger, Zipkin, OpenTelemetry. |
9 | What is the purpose of Centralized Logging? | Collecting logs from all distributed services into a central location for analysis | ELK Stack (Elasticsearch, Logstash, Kibana), Splunk. |
10 | What is the purpose of Monitoring and Alerting? | Tracking the health, performance, and availability of a system; notifying operators of issues | Prometheus, Grafana, Datadog, PagerDuty. |
11 | How do you design a Real-time Chat System? | Involves handling WebSocket connections, message queues, user presence, message history | Using Socket.IO, Kafka/RabbitMQ, Redis for presence, Cassandra/MongoDB for message history. |
12 | How do you design a Rate Limiter? | Implementing mechanisms to control the number of requests a client can make within a time period | Token Bucket, Leaky Bucket, Fixed Window, Sliding Window Counter. |
13 | How do you design a Search Engine? | Involves indexing data, ranking results, and handling large volumes of queries | Using Elasticsearch, Solr, or custom solutions (e.g., based on Lucene). |
14 | What is the concept of A/B Testing? | Randomly dividing users into groups to test different versions of a feature or UI | Used to measure the impact of changes on user behavior. |
15 | What is Feature Flags (Toggles)? | A technique used to turn features on or off remotely without deploying new code | Enables gradual rollout, canary deployments, rollback during incidents. |